website_directory


[koifish.blog]

> home page


// creative_projects //

[koifish.blog/art]

> olly's art page

  [koifish.blog/art3d]

  > olly's 3d art portfolio

  [koifish.blog/art2d]

  > olly's 2d art collection

[koifish.blog/games]

> olly's video games


// personal_pages //

[koifish.blog/blog]

> olly's random blogs

[koifish.blog/media]

> olly's thoughts on media

  [koifish.blog/media/youtube]

  > olly's thoughts on youtube videos

  [koifish.blog/media/music]

  > olly's thoughts on music

  [koifish.blog/media/games]

  > olly's thoughts on games

[koifish.blog/pets]

> olly's pets


// other_pages //

[koifish.blog/updatelog]

> full website history update log

> games

a collection of game(s) i've worked on



contrary motion:

> release date [2025] | developed by [hellcat games]

> a funky and stylish co-op puzzle shooter, borrowing from the aesthetics of disco.

> responsibilities: 3d art & production

> gameplay example [youtube]

[download on itch.io]



sakura forest shrine:

> release date [2024] | developed by [myself]

> a 3d environment art piece created in unreal

> flythrough video: [youtube]

[check it out on artstation]




possum tim's pawesome adventure:

> release date [2024] | developed by [possum phoenix games]

> a short student made project featuring platforming and narrative elements

> responsibilities: 3d art & level design

[download on itch.io]